edited 1x / 1m
With allot of war games I have played. There should be some sort of supply. If a unit is surrounded by enemy forces. That unit should be cut off from supply. Then its ability to move and fight hampered unless other units can reestablish a route to supply that unit. The way it is now. Its just unrealistic. Units running around someones country and you have to chase them down. If that unit can not be kept in supply. It should be routed.
The German 6th army was stuck in Stalingrad because they were cut off. They surrendered due to them running out of supply. Thats the real world on the battlefield. If supply was in force in this game. Every body would make sure that there army's could trace a route of supply. They will also be careful of the other player out flanking there army's and cutting off a army's supply. The way it is now. Its just a free for all. If you land a invasion. There should be a seaport supplying your invasion army.
The Capital should be the main supply point. If its taken. Then all units should be hampered and soon eliminated if they can not retake the capital. My take on making the game some what more realistic.
Lord Shoey