Currently, all countries get $8,000 plus 0.15% (0.0015) of the materials in the sectors they own during each Daily Cycle.
To accommodate for the inherently larger expenses associated with gathering resources from a larger area of land, my plan is to change the percent of materials mined based on the percentage of the world's land that the country owns.
I've started playing with different values. So far, I'm thinking of dropping the mining value by 0.00005 for every 5% interval in land ownership. So, for example, if you own 0-5% of the land, you'll earn the full 0.0015. If you own 5-10%, you'll earn 0.00145. The lowest bracket (95-100%) would then be earning 0.00055. In terms of money, someone owning the entire world would earn $3,456,738 using the current (0.0015) rate. With the suggested scale, they would instead earn $1,267,471.
To give you an idea of land ownership percentages, yesterday (when I captured the values for testing) I owned 16.97% of the land, West Undies owned 12.79%, Super Cool Yellow owned 7.56%, and everyone else was below 5%. So, using the scale I mentioned above, I would be earning .00135, yielding roughly $60,000 less each cycle.
Does anyone have any feedback on the values?
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Material Mining Valueslast
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