Thanks Elno. I looked through the help again and have realized that it's not even clear how attacks work. For instance, if I attack an adjacent, neutral square, do I automatically win? Will my unit move into the attacked square? If I attack a square at a distance, will my unit attack all the squares leading up to that square? What does auto toggle do?
I'm sure the developers have their hands full with bug fixes and feature additions. However, there's a pretty meaningful barrier to entry right now. I went through the effort of signing up, and reading all the instructions. However when I finally loaded the game I had no idea how it worked. Admittedly, I can just run some experiments and wait a day and then I'll know, but most users won't ever come back to see the results of their experiments. On top of that, it sounds like there's a pretty enthusiastic user base right now. Perhaps someone would be willing to write a tutorial or contribute to a basic Wiki. That would make it so the developers didn't need to spend as much time away from coding.
I know that it's easy for an experienced player to answer my questions, the problem is that new users don't have the patience to 'figure it out'. They want to know what each button does. This isn't as important in real time games because they get immediate feedback, but when it's a day before I get any feedback I'm just as likely to forget about the game and go play something on kongregate.