A user brought to my attention a possible flaw, but I'm not sure if I agree it qualifies as one.
Air attacks will go through as long as the target sector isn't your own or someone with whom you have a treaty, and missiles and bombs also do collateral damage. So, if a friendly unit is in range of the attack, it will take damage (despite the treaty). This can't be used on shared borders (since the land would all be either yours or the friend's and therefore never take place), but it can be used to attacks friendly units anywhere else.
Other war games I've played seem to allow this. For example, in the Command and Conquer games, you can launch a bomb that will hurt an ally's buildings or units.
If I wanted to stop it from happening, there's at least one major drawback. You wouldn't be able to missile or bomb an enemy that is fighting a friend if those units are fighting right against each other. I think that's a huge problem.
What are your guys' thoughts on this?
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Opinions on possible treaty loopholelast
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