My number 1 request is for air transports. I would only implement them with the following guidelines:
Limited carry capacity - 1 tank, 2 jeeps, 4 infantry (regardless of improvement level)
Limited range per turn - about double a jeeps range
Only movable within your boarders - its a transport, not an attack craft
My main purpose for this unit is for rearranging your battlefield quickly. If you are fighting a two-front war, and reach a treaty with one of the parties, it can takes days ( in my case 7) to reallocate those unit. With air transport, it could be accomplished much sooner.
Just my 2 cents.
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